chore: Add VSCode tasks config
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73
.vscode/tasks.json
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73
.vscode/tasks.json
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{
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// See https://go.microsoft.com/fwlink/?LinkId=733558
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// for the documentation about the tasks.json format
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"version": "2.0.0",
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"tasks": [
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{
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"label": "setup",
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"type": "shell",
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"command": "cmake -S . -B build -D GLFW_BUILD_WAYLAND=OFF -D GLFW_BUILD_X11=ON"
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},
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{
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"label": "build",
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"type": "shell",
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"command": "make -C build",
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"problemMatcher": [],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"dependsOn": [
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"setup"
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]
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},
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{
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"label": "Task 0: Check if OpenGL works",
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"type": "shell",
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"command": "./build/shaderpipeline 0",
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"problemMatcher": []
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},
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{
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"label": "Task 1: basic model, view, projection",
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"type": "shell",
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"command": "./build/shaderpipeline 1",
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"problemMatcher": []
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},
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{
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"label": "Task 2: subdivide the mesh",
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"type": "shell",
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"command": "./build/shaderpipeline 2",
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"problemMatcher": []
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},
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{
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"label": "Task 3: make the mesh round",
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"type": "shell",
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"command": "./build/shaderpipeline 3",
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"problemMatcher": []
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},
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{
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"label": "Task 4: light",
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"type": "shell",
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"command": "./build/shaderpipeline 4",
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"problemMatcher": []
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},
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{
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"label": "Task 5: procedural color",
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"type": "shell",
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"command": "./build/shaderpipeline 5",
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"problemMatcher": []
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},
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{
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"label": "Task 6: procedural bump",
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"type": "shell",
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"command": "./build/shaderpipeline 6",
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"problemMatcher": []
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},
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{
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"label": "Task 7: get creative",
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"type": "shell",
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"command": "./build/shaderpipeline 7",
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"problemMatcher": []
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}
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]
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}
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