fix stealthbutton and add button to not use hardcoded gray
This commit is contained in:
parent
1f1583dcd1
commit
e1b60b342d
1 changed files with 4 additions and 4 deletions
|
@ -74,9 +74,9 @@ fun StealthButton(
|
|||
modifier = modifier,
|
||||
colors = ButtonDefaults.buttonColors(
|
||||
backgroundColor = MaterialTheme.colors.surface,
|
||||
contentColor = MaterialTheme.colors.onSurface
|
||||
contentColor = MaterialTheme.colors.onSurface.copy(alpha = 0.4f)
|
||||
),
|
||||
border = BorderStroke(1.dp, MaterialTheme.colors.onSurface)
|
||||
border = BorderStroke(3.dp, MaterialTheme.colors.onSurface.copy(alpha = 0.4f))
|
||||
)
|
||||
}
|
||||
|
||||
|
@ -147,10 +147,10 @@ fun NewTaskSubjectButton(
|
|||
.padding(10.dp, 5.dp),
|
||||
colors = ButtonDefaults.buttonColors(
|
||||
backgroundColor = Color.Transparent,
|
||||
contentColor = Color.Gray,
|
||||
contentColor = MaterialTheme.colors.onSurface.copy(alpha = 0.4f),
|
||||
),
|
||||
shape = RoundedCornerShape(2.dp),
|
||||
border = BorderStroke(1.dp, Color.Gray),
|
||||
border = BorderStroke(1.dp, MaterialTheme.colors.onSurface.copy(alpha = 0.4f)),
|
||||
elevation = null,
|
||||
) {
|
||||
Row(
|
||||
|
|
Reference in a new issue