Add ColorPalette
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		|  | @ -0,0 +1,77 @@ | ||||||
|  | package be.ugent.sel.studeez.common | ||||||
|  | 
 | ||||||
|  | import androidx.compose.material.Colors | ||||||
|  | import androidx.compose.ui.graphics.Color | ||||||
|  | import androidx.compose.ui.graphics.toArgb | ||||||
|  | import androidx.core.graphics.ColorUtils | ||||||
|  | 
 | ||||||
|  | // Contains all colours that are used in the app. Currenlty, only light-theme colours are available. | ||||||
|  | // Reference colour palette: https://xd.adobe.com/view/3cb1e6ff-eb42-4a74-886e-7739c2ccc5ed-69e2/ | ||||||
|  | // Use colours by calling (for example) | ||||||
|  | // ColorPalette.HIGH_EMPHASIS.onPrimary | ||||||
|  | 
 | ||||||
|  | class ColorPalette { | ||||||
|  |     companion object { | ||||||
|  |         // Use High emphasis colours if the thing is important. | ||||||
|  |         val HIGH_EMPHASIS: Colors = Colors( | ||||||
|  |             isLight = true, | ||||||
|  |             primary =           Color( 30, 100, 200, 255), | ||||||
|  |             primaryVariant =    Color( 27,  90, 180, 255), | ||||||
|  |             secondary =         Color(255, 210,   0, 255), | ||||||
|  |             secondaryVariant =  Color(253, 217,  49, 255), | ||||||
|  |             background =        Color.White, | ||||||
|  |             surface =           Color.White, | ||||||
|  |             error =             Color(176,   0,  32, 255), | ||||||
|  |             onPrimary =         Color.White, | ||||||
|  |             onSecondary =       Color.Black, | ||||||
|  |             onBackground =      Color.Black, | ||||||
|  |             onSurface =         Color.Black, | ||||||
|  |             onError =           Color.White | ||||||
|  |         ) | ||||||
|  | 
 | ||||||
|  |         // Use medium emphasis colours if the thing is less important | ||||||
|  |         // or when another thing is selected while this one is not. | ||||||
|  |         val MEDIUM_EMPHASIS: Colors = Colors( | ||||||
|  |             isLight = true, | ||||||
|  |             primary =           Color( 30, 100, 200, 188), | ||||||
|  |             primaryVariant =    Color( 27,  90, 180, 188), | ||||||
|  |             secondary =         Color(255, 210,   0, 188), | ||||||
|  |             secondaryVariant =  Color(253, 217,  49, 188), | ||||||
|  |             background =        Color(255, 255, 255, 188), | ||||||
|  |             surface =           Color(255, 255, 255, 188), | ||||||
|  |             error =             Color(176,   0,  32, 188), | ||||||
|  |             onPrimary =         Color(255, 255, 255, 188), | ||||||
|  |             onSecondary =       Color(  0,   0,   0, 188), | ||||||
|  |             onBackground =      Color(  0,   0,   0, 188), | ||||||
|  |             onSurface =         Color(  0,   0,   0, 188), | ||||||
|  |             onError =           Color(255, 255, 255, 188) | ||||||
|  |         ) | ||||||
|  | 
 | ||||||
|  |         // Use disabled colours if the thing is disabled, probably a button. | ||||||
|  |         val DISABLED: Colors = Colors( | ||||||
|  |             isLight = true, | ||||||
|  |             primary =           Color( 30, 100, 200,  97), | ||||||
|  |             primaryVariant =    Color( 27,  90, 180,  97), | ||||||
|  |             secondary =         Color(255, 210,   0,  97), | ||||||
|  |             secondaryVariant =  Color(253, 217,  49,  97), | ||||||
|  |             background =        Color(255, 255, 255,  97), | ||||||
|  |             surface =           Color(255, 255, 255,  97), | ||||||
|  |             error =             Color(176,   0,  32,  97), | ||||||
|  |             onPrimary =         Color(255, 255, 255,  97), | ||||||
|  |             onSecondary =       Color(  0,   0,   0,  97), | ||||||
|  |             onBackground =      Color(  0,   0,   0,  97), | ||||||
|  |             onSurface =         Color(  0,   0,   0,  97), | ||||||
|  |             onError =           Color(255, 255, 255,  97) | ||||||
|  |         ) | ||||||
|  | 
 | ||||||
|  |         // Experimental function to darken colours if needed. | ||||||
|  |         fun darken(color: Color, amount: Float): Color { | ||||||
|  |             return Color(ColorUtils.blendARGB(color.toArgb(), Color.Black.toArgb(), amount)) | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         // Experimental function to lighten colours if needed. | ||||||
|  |         fun lighten(color: Color, amount: Float): Color { | ||||||
|  |             return Color(ColorUtils.blendARGB(color.toArgb(), Color.White.toArgb(), amount)) | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | } | ||||||
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