#67 fix fab position
This commit is contained in:
		
							parent
							
								
									e65c2fe002
								
							
						
					
					
						commit
						5788053c75
					
				
					 1 changed files with 11 additions and 10 deletions
				
			
		|  | @ -2,10 +2,8 @@ package be.ugent.sel.studeez.common.composable | |||
| 
 | ||||
| import androidx.compose.animation.core.animateFloat | ||||
| import androidx.compose.animation.core.updateTransition | ||||
| import androidx.compose.foundation.layout.Arrangement | ||||
| import androidx.compose.foundation.layout.Column | ||||
| import androidx.compose.foundation.layout.Row | ||||
| import androidx.compose.foundation.layout.padding | ||||
| import androidx.compose.foundation.border | ||||
| import androidx.compose.foundation.layout.* | ||||
| import androidx.compose.material.FloatingActionButton | ||||
| import androidx.compose.material.Icon | ||||
| import androidx.compose.material.IconButton | ||||
|  | @ -60,11 +58,13 @@ fun AddButton( | |||
|         horizontalAlignment = Alignment.CenterHorizontally, | ||||
|         verticalArrangement = Arrangement.Top | ||||
|     ) { | ||||
|         // Show minis when expanded. | ||||
|         if (multiFloatingState == MultiFloatingState.Expanded) { | ||||
|             ExpandedAddButton( | ||||
|                 addButtonActions = addButtonActions | ||||
|             ) | ||||
|         Box { | ||||
|             // Show minis when expanded. | ||||
|             if (multiFloatingState == MultiFloatingState.Expanded) { | ||||
|                 ExpandedAddButton( | ||||
|                     addButtonActions = addButtonActions | ||||
|                 ) | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         // The base add button | ||||
|  | @ -75,7 +75,8 @@ fun AddButton( | |||
|                     MultiFloatingState.Collapsed -> MultiFloatingState.Expanded | ||||
|                     MultiFloatingState.Expanded -> MultiFloatingState.Collapsed | ||||
|                 } | ||||
|             } | ||||
|             }, | ||||
|             modifier = Modifier.padding(bottom = if (multiFloatingState == MultiFloatingState.Expanded) 78.dp else 0.dp) | ||||
|         ) { | ||||
|             Icon( | ||||
|                 imageVector = Icons.Default.Add, | ||||
|  |  | |||
		Reference in a new issue