Codestyle #94
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					 2 changed files with 7 additions and 23 deletions
				
			
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			@ -26,10 +26,6 @@ import be.ugent.sel.studeez.R.string as AppText
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const val TRANSITION = "transition"
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val HEIGHT_DIFFERENCE = 30.dp
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enum class MultiFloatingState {
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    Expanded,
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    Collapsed
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}
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data class AddButtonActions(
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    val onTaskClick: () -> Unit,
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			@ -41,18 +37,11 @@ data class AddButtonActions(
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fun AddButton(
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    addButtonActions: AddButtonActions
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) {
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    var multiFloatingState by remember {
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        mutableStateOf(MultiFloatingState.Collapsed)
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    }
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    var isExpanded by remember { mutableStateOf(false) }
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    // Rotate the button when expanded, normal when collapsed.
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    val transition = updateTransition(targetState = multiFloatingState, label = TRANSITION)
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    val rotate by transition.animateFloat(label = TRANSITION) {
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        when (it) {
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            MultiFloatingState.Expanded -> 315f
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            MultiFloatingState.Collapsed -> 0f
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        }
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    }
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    val transition = updateTransition(targetState = isExpanded, label = TRANSITION)
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    val rotate by transition.animateFloat(label = TRANSITION) { expanded -> if (expanded) 315f else 0f }
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    Column(
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        horizontalAlignment = Alignment.CenterHorizontally,
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			@ -60,7 +49,7 @@ fun AddButton(
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    ) {
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        Box {
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            // Show minis when expanded.
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            if (multiFloatingState == MultiFloatingState.Expanded) {
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            if (isExpanded) {
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                ExpandedAddButton(
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                    addButtonActions = addButtonActions
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                )
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			@ -71,12 +60,9 @@ fun AddButton(
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        FloatingActionButton(
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            onClick = {
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                // Toggle expanded/collapsed.
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                multiFloatingState = when (transition.currentState) {
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                    MultiFloatingState.Collapsed -> MultiFloatingState.Expanded
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                    MultiFloatingState.Expanded -> MultiFloatingState.Collapsed
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                }
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                isExpanded = !isExpanded
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            },
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            modifier = Modifier.padding(bottom = if (multiFloatingState == MultiFloatingState.Expanded) 78.dp else 0.dp)
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            modifier = Modifier.padding(bottom = if (isExpanded) 78.dp else 0.dp)
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        ) {
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            Icon(
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                imageVector = Icons.Default.Add,
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			@ -43,9 +43,7 @@ fun getDrawerActions(
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        onTimersClick = { drawerViewModel.onTimersClick(open) },
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        onSettingsClick = { drawerViewModel.onSettingsClick(open) },
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        onLogoutClick = { drawerViewModel.onLogoutClick(openAndPopUp) },
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        onAboutClick = { context ->
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            drawerViewModel.onAboutClick(open, context = context)
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        },
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        onAboutClick = { context -> drawerViewModel.onAboutClick(open, context = context) },
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    )
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}
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