Codestyle #94
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					 2 changed files with 7 additions and 23 deletions
				
			
		|  | @ -26,10 +26,6 @@ import be.ugent.sel.studeez.R.string as AppText | |||
| 
 | ||||
| const val TRANSITION = "transition" | ||||
| val HEIGHT_DIFFERENCE = 30.dp | ||||
| enum class MultiFloatingState { | ||||
|     Expanded, | ||||
|     Collapsed | ||||
| } | ||||
| 
 | ||||
| data class AddButtonActions( | ||||
|     val onTaskClick: () -> Unit, | ||||
|  | @ -41,18 +37,11 @@ data class AddButtonActions( | |||
| fun AddButton( | ||||
|     addButtonActions: AddButtonActions | ||||
| ) { | ||||
|     var multiFloatingState by remember { | ||||
|         mutableStateOf(MultiFloatingState.Collapsed) | ||||
|     } | ||||
|     var isExpanded by remember { mutableStateOf(false) } | ||||
| 
 | ||||
|     // Rotate the button when expanded, normal when collapsed. | ||||
|     val transition = updateTransition(targetState = multiFloatingState, label = TRANSITION) | ||||
|     val rotate by transition.animateFloat(label = TRANSITION) { | ||||
|         when (it) { | ||||
|             MultiFloatingState.Expanded -> 315f | ||||
|             MultiFloatingState.Collapsed -> 0f | ||||
|         } | ||||
|     } | ||||
|     val transition = updateTransition(targetState = isExpanded, label = TRANSITION) | ||||
|     val rotate by transition.animateFloat(label = TRANSITION) { expanded -> if (expanded) 315f else 0f } | ||||
| 
 | ||||
|     Column( | ||||
|         horizontalAlignment = Alignment.CenterHorizontally, | ||||
|  | @ -60,7 +49,7 @@ fun AddButton( | |||
|     ) { | ||||
|         Box { | ||||
|             // Show minis when expanded. | ||||
|             if (multiFloatingState == MultiFloatingState.Expanded) { | ||||
|             if (isExpanded) { | ||||
|                 ExpandedAddButton( | ||||
|                     addButtonActions = addButtonActions | ||||
|                 ) | ||||
|  | @ -71,12 +60,9 @@ fun AddButton( | |||
|         FloatingActionButton( | ||||
|             onClick = { | ||||
|                 // Toggle expanded/collapsed. | ||||
|                 multiFloatingState = when (transition.currentState) { | ||||
|                     MultiFloatingState.Collapsed -> MultiFloatingState.Expanded | ||||
|                     MultiFloatingState.Expanded -> MultiFloatingState.Collapsed | ||||
|                 } | ||||
|                 isExpanded = !isExpanded | ||||
|             }, | ||||
|             modifier = Modifier.padding(bottom = if (multiFloatingState == MultiFloatingState.Expanded) 78.dp else 0.dp) | ||||
|             modifier = Modifier.padding(bottom = if (isExpanded) 78.dp else 0.dp) | ||||
|         ) { | ||||
|             Icon( | ||||
|                 imageVector = Icons.Default.Add, | ||||
|  |  | |||
|  | @ -43,9 +43,7 @@ fun getDrawerActions( | |||
|         onTimersClick = { drawerViewModel.onTimersClick(open) }, | ||||
|         onSettingsClick = { drawerViewModel.onSettingsClick(open) }, | ||||
|         onLogoutClick = { drawerViewModel.onLogoutClick(openAndPopUp) }, | ||||
|         onAboutClick = { context -> | ||||
|             drawerViewModel.onAboutClick(open, context = context) | ||||
|         }, | ||||
|         onAboutClick = { context -> drawerViewModel.onAboutClick(open, context = context) }, | ||||
|     ) | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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