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2022FuncProg-project3-RPGEn.../lib/RPGEngine/Render/Lose.hs

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Haskell

module RPGEngine.Render.Lose
( renderLose
) where
import RPGEngine.Render.Core ( Renderer )
import RPGEngine.Data ( State )
import Graphics.Gloss ( text )
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-- TODO
renderLose :: Renderer State
renderLose _ = text "Win"