# Light Escape Environment # Advanced task requiring movement away from light source. task: LIGHT_ESCAPE simulation_time: 5.0 num_physics_steps_per_control_step: 10 time_scale: 2 camera_ids: [0, 1] render_size: [480, 640] joint_randomization_noise_scale: 0.0 target_distance: 3.0 light_perlin_noise_scale: 200 # Must be integer factor of 200