name: CMake

on: [workflow_dispatch]
    
env:
  # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
  BUILD_TYPE: Release

jobs:
  build:
    # The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
    # You can convert this to a matrix build if you need cross-platform coverage.
    # See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
    runs-on: ${{ matrix.os }}
    strategy:
      matrix:
        include:          
          - os: [self-hosted,Windows]
            outputsuffix: win
            archive_type: zip
            archive_extension: zip
            outputfile: Release/raycasting.exe
          - os: [self-hosted,Linux]
            outputsuffix: ux
            archive_type: zip
            archive_extension: zip
            outputfile: raycasting
          
    steps:
    - uses: actions/checkout@v3

    - name: Configure CMake
      # Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
      # See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
      run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

    - name: Build
      # Build your program with the given configuration
      run: |
        cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
        
    - name: Upload a Build Artifact
      uses: actions/upload-artifact@v3.1.2
      with:
        # Artifact name
        name: CG_${{ matrix.outputsuffix }}_${{env.BUILD_TYPE}}
        # A file, directory or wildcard pattern that describes what to upload
        path: ${{github.workspace}}/build/${{matrix.outputfile}}
