module ParseGameSpec where import Test.Hspec import RPGEngine.Parse.StructureElement spec :: Spec spec = do describe "Game" $ do it "TODO: Simple game" $ do pending it "TODO: More complex game" $ do pending it "TODO: Game with multiple levels" $ do pending describe "Player" $ do it "TODO: Simple player" $ do pending describe "Inventory" $ do it "TODO: Empty inventory" $ do pending it "TODO: Singleton inventory" $ do pending it "TODO: Filled inventory" $ do pending describe "Items" $ do it "TODO: Simple item" $ do pending -- Check id -- Check x -- Check y -- Check name -- Check description -- Check useTimes -- Check value -- Check actions describe "Actions" $ do it "TODO: Simple action" $ do pending describe "Entities" $ do it "TODO: Simple entity" $ do pending describe "Level" $ do it "TODO: Simple layout" $ do pending it "TODO: Complex layout" $ do pending