module RPGEngine.Render.Lose ( renderLose ) where import RPGEngine.Render.Core (Renderer) import RPGEngine.Config (uizoom, textColor) import RPGEngine.Data (State) import Graphics.Gloss (text, scale, color, translate) ------------------------------ Constants ----------------------------- message :: String message = "You lose! Press any key to retry." ------------------------------ Exported ------------------------------ renderLose :: Renderer State renderLose _ = scaled $ center $ color textColor $ text message where scaled = scale uizoom uizoom center = translate (-1200) 0