-- Allows to render the played game module Render ( -- Initialize a window to play in initWindow -- Render the game , render ) where import Game(Game(..)) import State(State(..)) import Graphics.Gloss ---------------------------------------------------------------------- initWindow :: String -> (Int, Int) -> (Int, Int) -> Display initWindow title dims offs = InWindow title dims offs render :: Game -> Picture render g@Game{ state = Menu } = renderMenu g render g@Game{ state = Playing } = renderPlaying g render g@Game{ state = Pause } = renderPause g render g@Game{ state = Win } = renderWin g render g@Game{ state = Lose } = renderLose g -- TODO renderMenu :: Game -> Picture renderMenu _ = text "Menu" -- TODO renderPlaying :: Game -> Picture renderPlaying _ = text "Playing" -- TODO renderPause :: Game -> Picture renderPause _ = text "Pause" -- TODO renderWin :: Game -> Picture renderWin _ = text "Win" -- TODO renderLose :: Game -> Picture renderLose _ = text "Lose"