Restructuring, #9

This commit is contained in:
Tibo De Peuter 2022-12-21 23:30:59 +01:00
parent 2055ef234e
commit dab6fadad4
41 changed files with 941 additions and 680 deletions

View file

@ -1,53 +0,0 @@
module RPGEngine.Render.Level
( renderLevel
) where
import Graphics.Gloss
import RPGEngine.Data
import RPGEngine.Render.Core (getRender, setRenderPos, zoom, resolution)
renderLevel :: Level -> Picture
renderLevel Level{ layout = l, items = i, entities = e } = level
where level = pictures [void, layout, items, entities]
void = createVoid
layout = renderLayout l
items = renderItems i
entities = renderEntities e
renderLayout :: Layout -> Picture
renderLayout strips = pictures [setRenderPos 0 y (renderStrip (strips !! y)) | y <- [0 .. count]]
where count = length strips - 1
renderStrip :: [Physical] -> Picture
renderStrip list = pictures physicals
where physicals = [setRenderPos x 0 (image (list !! x)) | x <- [0 .. count]]
image Void = getRender "void"
image Walkable = getRender "tile"
image Blocked = getRender "wall"
image Entrance = pictures [getRender "tile", getRender "entrance"]
image Exit = pictures [getRender "tile", getRender "exit"]
count = length list - 1
renderItems :: [Item] -> Picture
renderItems list = pictures $ map renderItem list
renderItem :: Item -> Picture
renderItem Item{ itemId = id, itemX = x, itemY = y} = setRenderPos x y image
where image = getRender id
renderEntities :: [Entity] -> Picture
renderEntities list = pictures $ map renderEntity list
renderEntity :: Entity -> Picture
renderEntity Entity{ entityId = id, entityX = x, entityY = y} = setRenderPos x y image
where image = getRender id
createVoid :: Picture
createVoid = setRenderPos offX offY $ pictures voids
where voids = [setRenderPos x y void | x <- [0 .. width], y <- [0 .. height]]
void = getRender "void"
intZoom = round zoom :: Int
height = round $ 4320 / resolution / zoom
width = round $ 7680 / resolution / zoom
offX = negate (width `div` 2)
offY = negate (height `div` 2)