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@ -4,11 +4,11 @@ module RPGEngine.Render.Win
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import RPGEngine.Render.Core ( Renderer )
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import RPGEngine.Data ( Game )
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import RPGEngine.Data ( State )
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import Graphics.Gloss (text)
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----------------------------------------------------------------------
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-- TODO
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renderWin :: Renderer Game
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renderWin :: Renderer State
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renderWin _ = text "Win"
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