#11 Write report
This commit is contained in:
parent
c3f7e47703
commit
0a6e1d7ffb
27 changed files with 328 additions and 134 deletions
144
levels/level5.txt
Normal file
144
levels/level5.txt
Normal file
|
@ -0,0 +1,144 @@
|
|||
player: {
|
||||
hp: 100,
|
||||
inventory: [
|
||||
{
|
||||
id: "dagger",
|
||||
x: 0,
|
||||
y: 0,
|
||||
name: "Swiss army knife",
|
||||
description: "Your trustworthy army knife will never let you down",
|
||||
useTimes: infinite,
|
||||
value: 5,
|
||||
actions: {}
|
||||
},
|
||||
{
|
||||
id: "potion",
|
||||
x: 0,
|
||||
y: 0,
|
||||
name: "Small healing potion",
|
||||
description: "Will recover you from small injuries",
|
||||
useTimes: 5,
|
||||
value: 5,
|
||||
actions: {}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
levels: [
|
||||
{
|
||||
layout: {
|
||||
| * * * * * * *
|
||||
| * s . . . e *
|
||||
| * * * * * * *
|
||||
},
|
||||
items: [],
|
||||
entities: []
|
||||
},
|
||||
{
|
||||
layout: {
|
||||
| x x * * * x x x x
|
||||
| x x * . * x x x x
|
||||
| * * * . * * * * *
|
||||
| * s . . . . . e *
|
||||
| * * * * * * * * *
|
||||
},
|
||||
items: [
|
||||
{
|
||||
id: "key",
|
||||
x: 3,
|
||||
y: 3,
|
||||
name: "Secret key",
|
||||
description: "What if this key opens a secret door?",
|
||||
useTimes: 1,
|
||||
value: 0,
|
||||
actions: {
|
||||
[not(inventoryFull())] retrieveItem(key),
|
||||
[] leave()
|
||||
}
|
||||
}
|
||||
],
|
||||
entities: [
|
||||
{
|
||||
id: "door",
|
||||
x: 4,
|
||||
y: 1,
|
||||
name: "Secret door",
|
||||
description: "This door can only be opened with a secret key",
|
||||
direction: left,
|
||||
actions: {
|
||||
[inventoryContains(key)] useItem(key),
|
||||
[] leave()
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
layout: {
|
||||
| * * * * * * * * * * *
|
||||
| * . . . . . . . . . *
|
||||
| * * * * * * * * * . *
|
||||
| * e . . . . . . . s *
|
||||
| * * * * * * * * * . *
|
||||
| x x x x x x x x * . *
|
||||
| * * * * * * * * * . *
|
||||
| * . . . . . . . . . *
|
||||
| * * * * * * * * * * *
|
||||
},
|
||||
items: [
|
||||
{
|
||||
id: "key",
|
||||
x: 1,
|
||||
y: 1,
|
||||
name: "Key to sturdy door",
|
||||
description: "You have proven worthy",
|
||||
useTimes: 1,
|
||||
value: 0,
|
||||
actions: {
|
||||
[not(inventoryFull())] retrieveItem(key),
|
||||
[] leave()
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "sword",
|
||||
x: 1,
|
||||
y: 7,
|
||||
name: "Mighty sword",
|
||||
description: "Slayer of evil",
|
||||
useTimes: 3,
|
||||
value: 100,
|
||||
actions: {
|
||||
[not(inventoryFull())] retrieveItem(sword),
|
||||
[] leave()
|
||||
}
|
||||
}
|
||||
],
|
||||
entities: [
|
||||
{
|
||||
id: "door",
|
||||
x: 8,
|
||||
y: 5,
|
||||
name: "Sturdy door",
|
||||
description: "I wonder what's behind it?",
|
||||
direction: right,
|
||||
actions: {
|
||||
[inventoryContains(key)] useItem(key),
|
||||
[] leave()
|
||||
}
|
||||
},
|
||||
{
|
||||
id: "devil",
|
||||
x: 6,
|
||||
y: 1,
|
||||
name: "Evil powers",
|
||||
description: "Certainly from hell",
|
||||
hp: 55,
|
||||
value: 10,
|
||||
actions: {
|
||||
[inventoryContains(dagger)] decreaseHp(devil, dagger),
|
||||
[inventoryContains(sword)] decreaseHp(devil, sword),
|
||||
[] leave()
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
Reference in a new issue