#3 Restrict player going places
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6 changed files with 78 additions and 21 deletions
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@ -8,4 +8,4 @@ import Graphics.Gloss (Picture, text)
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import RPGEngine.Render.Core (getRender, setRenderPos)
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renderPlayer :: Player -> Picture
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renderPlayer Player{ coord = (x, y) } = setRenderPos x y $ getRender "player"
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renderPlayer Player{ position = (x, y) } = setRenderPos x y $ getRender "player"
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