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Added a deck of cards functionality

This commit is contained in:
Tibo De Peuter 2022-11-07 08:04:11 +01:00
parent 58f9a03123
commit 7a4ef79bf9
5 changed files with 76 additions and 15 deletions

46
lib/CardDeck.hs Normal file
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module CardDeck (
generateCards,
generateShuffledCards
) where
import Shuffle
-- Colors of cards
data CardType = Clubs
| Diamonds
| Hearts
| Spades
| NoneType
deriving (Show, Enum, Eq)
-- Values of cards
data CardValue = Ace
| Two
| Three
| Four
| Five
| Six
| Seven
| Eight
| Nine
| Ten
| Jack
| Queen
| King
| NoneValue
deriving (Show, Enum, Eq)
-- A card has a type and a value
type Card = (CardType, CardValue)
-- A deck of cards
type Deck = [Card]
generateCards :: Deck
generateCards = [(cType, cValue) | cType <- types, cValue <- values]
where types = init $ enumFrom Clubs
values = init $ enumFrom Ace
generateShuffledCards :: Deck
generateShuffledCards = shuffle generateCards

24
lib/Shuffle.hs Normal file
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module Shuffle (
shuffle
) where
import Data.List
import System.Random
seed = 20
-- Shuffle a list of values.
shuffle :: [a] -> [a]
shuffle l = map (l !!) $ generateIndices $ length l
-- Generate indices to map the elements of a list over so that they
-- are randomly shuffled.
generateIndices :: Int -> [Int]
generateIndices size = take size uniqueList
where randomList = randomRs (0, size - 1) randomGen
uniqueList = nub randomList
-- Generate a random generator
-- TODO Écht random maken?
randomGen :: StdGen
randomGen = mkStdGen seed

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module VoorbeeldModule
( hoi -- oplijsting van de publieke functies - als je deze lijst en de haakjes weglaat, wordt alles publiek
, hallo
) where
hoi :: String
hoi = "Hoi"
hallo :: String
hallo = "Hallo"